local skel = fk.CreateSkill {
  name = "#dismember_skill",
  attached_equip = "dismember",
  tags = {Skill.Compulsory},
}

skel:addEffect("maxcards", {
  correct_func = function(self, player)
    if player:hasSkill(skel.name) then
      return 2
    end
  end,
})

Fk:loadTranslationTable{
  ["#dismember_skill"] = "断尸",
}

return skel
